Tuesday, 5 May 2015

Texuring update

Barrel texture from last week




Bridge texture






Lamppost 













 Broken barrel




 -Chloe


Monday, 4 May 2015

Engine Update;

Lewis;
Emissive maps on Cathedral;


Lights ready for posts outside Cathedral;


Path and river side by side and a view from the bridge;



Monday, 27 April 2015

Dragon statue UVs



-Chloe

Fire!



Pestis Retopology Progress


Textured barrels and bridge bump map

Barrel textures. The broken one still needs some tweaking with additional maps, but has been pushed to lower priority until the bridge is finished.





Here is the start I made with applying bump mapping to the bridge to produce the appearance of individual pieces of stone. 
Since this is the first time I've used bump mapping to this degree, however, it hasn't really turned out in the way I expected. I'm going to seek advice on how to make the bumps look less jagged around the edges before I start painting over the base colours.


-Chloe

Sunday, 26 April 2015

Engine

Lewis;
Screenshots of town


River sculpt into landscape with a water texture 

Cathedral problem solved 


Building materials with emissive maps for window glow 

Water material for the river